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Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1638
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Posted - 2012.10.20 21:26:00 -
[1] - Quote
Sarah Schneider wrote:Touval Lysander wrote:Sarah Schneider wrote:We got handed space so we can live in a hole for the purpose of grabbing as much isk as possible?
And now we are "working hard" by invading, conquering, managing, organizing and defending MOAR space so we can live in a hole for the purpose of grabbing as much isk as possible?
And in between, we are "working hard" by invading, conquering, managing, organizing and smashing HIGHSEC space so we can STOP them living in a hole for the purpose of grabbing as much isk as possible?
fixed it for ya. Explain. Sockpuppets can't demonstrate comprehension, silly!
Touval thinks every thread is about suicide ganking miners in high-sec.
I think he thinks everybody in null-sec is me. I've had him blocked for quite a while now, but seeing his posts turn up in totally unrelated threads beating the same broken drum is really pretty amusing.
Touval for CSM. At least then we'd have names! 
[edit]
Also, the OP isn't very good. Stargates propagate local frequencies.
Cloaks should prevent you from appearing in local though, IMHO.
AFK Cloaky Alts fixed as a byproduct. If they're cloaked and AFK they'll never be in local.
[/edit] He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1638
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Posted - 2012.10.20 21:37:00 -
[2] - Quote
Mirima Thurander wrote:You want you local keep it give me a way leave it and.never show up on your local and I'm fine with it.
But u don't want that u want to see me as soon as I jump in system so u can speed off to your safe spot and dock up. If I had my way, it'd be called a cloak. Thanks for your concessions. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1704
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Posted - 2012.11.16 21:20:00 -
[3] - Quote
MasterEnt wrote:I think I already admitted that Nullsec needs a buff since you guys can't be bothered to be creative.
For some reason hisec miners need to adapt and find alternate forms of doing things, but the current null population cannot. Interesting development.
Momma told me never underestimate the power of lazy people in large numbers... Clearly the words of somebody who has never been faced with the costs, bottlenecks, and roadblocks of refinery or production in null.
NPC corp tags really do say it all! He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1705
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Posted - 2012.11.16 21:35:00 -
[4] - Quote
MasterEnt wrote:Maybe nullsec isn't empty because of opportunities, maybe its the company kept. Its all good guys, everything is frustrating when you don't know what you are doing. Not everyone can make a sandcastle.
The OP made a statement about nullsecers being disappointing.., I happen to agree. It is as simple as that. You can agree all you want.
We take your opinion with the grain of salt your unwashed NPC corp tag deserves. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1708
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Posted - 2012.11.16 21:57:00 -
[5] - Quote
MasterEnt wrote:Not interested in your opinion as long as you dont pass it along as fact.
BAWAWAW U haz NPC tag, I claim all frustrations invalid BAWRRAAAAAA All my friends
Now if you would use them to watch you back in game just as well... we could get somewhere OK here's a fact:
Nobody in null cares what you think of them.
Here's another fact:
You still aren't answering Zim's question about why you're not derping around WH space.
Yet another:
I derp around null, where I like how local behaves.
What do you do? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1714
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Posted - 2012.11.17 00:13:00 -
[6] - Quote
Kenneth O'Hara wrote:I would like to take this opportunity to point out the obvious. Yeah, I already know there is going to be a lot of hate replies but oh well. I also said I was not sticking around. I lied. I just wanted to wait a see if someone with more experience than I would come along and post an intelligent thought for once. Ok on to the obvious!
This thread is now full of goonswarm trolls and are still the only ones defending local in nullsec. To those that are defending that are not a part of goonswarm, I believe you are corporate spies for goonswarm. If your not, prove it!
I vote a move to have this thread locked for ranting and redundancy of rants with no valid points all saying the same thing on both sides of the argument. Both points have been made small points here there and duly noted I am sure.
I say all you goonswarm folks need to move out into W-space if you are that bored and hard pressed for money. Way more isk to be made in WHs than hisec and it's not as risky as you might think. You can literately go for days without seeing a soul unless your not keeping up with d-scans and staying in one spot for too long.
Edit: Special thanks to BoBoZoBo and Ra'Shyne Viper. Follow your own advice and let others follow theirs.
Enjoy no local in WH's. We'll enjoy local in null. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1716
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Posted - 2012.11.17 00:20:00 -
[7] - Quote
Lord Zim wrote:Ra'Shyne Viper wrote:Kenneth O'Hara wrote:
I say all you goonswarm folks need to move out into W-space if you are that bored and hard pressed for money. Way more isk to be made in WHs than hisec and it's not as risky as you might think. You can literately go for days without seeing a soul unless your not keeping up with d-scans and staying in one spot for too long. .
Goons dont need anymore isk, im 90% sure they're the richest alliance in eve, even after getting disbanded. and the bolded is your answer why i personally dont go to WH So how is removing local in null going to improve anything for you? Not only that but if you can go for days without seeing a soul where there's already no local, how is this going to revitalize null? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1716
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Posted - 2012.11.17 00:31:00 -
[8] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Lord Zim wrote:Ra'Shyne Viper wrote:Kenneth O'Hara wrote:
I say all you goonswarm folks need to move out into W-space if you are that bored and hard pressed for money. Way more isk to be made in WHs than hisec and it's not as risky as you might think. You can literately go for days without seeing a soul unless your not keeping up with d-scans and staying in one spot for too long. .
Goons dont need anymore isk, im 90% sure they're the richest alliance in eve, even after getting disbanded. and the bolded is your answer why i personally dont go to WH So how is removing local in null going to improve anything for you? Not only that but if you can go for days without seeing a soul where there's already no local, how is this going to revitalize null? There isn't any benefit to us besides scouting everything out and coming in to destroy it so we can move in and be just as bored and broke as y'all.  And just because I don't see anybody doesn't mean that there is nobody there. The evidence of absence is not the absence of evidence. The absence of targets, however, is also the absence of target locks, weapon engagement, and ship destruction.
So your latter point is moot.
Your former point is possible right now, with local intact. In fact, local was there when all the great null-sec alliances took power. I guess you guys don't have the makings of a great null-sec alliance if you can't do this in the same environment as past greats.
I expected better points than this. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1717
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Posted - 2012.11.17 00:52:00 -
[9] - Quote
Ra'Shyne Viper wrote:Ra'Shyne Viper wrote:By removing local, smaller groups have a chance to actually make an impact on larger alliances and make names for themselves. The only way for smaller alliances/corps to get into 0.0 is by buying there way in which makes the super friends even richer then they already are. that and what i said in a previous post a page before. listen im not saying removing local will repair 0.0 but itll make it more interesting. if youre looking for a compromise, leave the blinking feature that lets you know someone enter the system. Just remove the stupid instamember list and how many are in system. Look, by removing local you ensure that space will be empty and you won't have any targets to shoot.
That's exactly what we were just told WH's look like right now.
Removing local from null won't change that, so there'd be less combat.
Nobody benefits. Not small gangs, not blobs, nobody. Even miners suffer due to lower demand for materials.
In no scenario is this a good idea. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1720
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Posted - 2012.11.17 00:56:00 -
[10] - Quote
Lord Zim wrote:Ra'Shyne Viper wrote:Quote:By removing local, smaller groups have a chance to actually make an impact on larger alliances and make names for themselves. The only way for smaller alliances/corps to get into 0.0 is by buying there way in which makes the super friends even richer then they already are. that and what i said in a previous post a page before. What you mean is, "by removing local, cloaked ships become the roaming ship du jour, and the few people who are in nullsec now will move to hisec". Ra'Shyne Viper wrote:listen im not saying removing local will repair 0.0 but itll make it more interesting. And by "more interesting" you mean "depopulated even further", "filled with cloaked roaming gangs" and "roaming gangs'll be lucky to find eachother". It's like these people think we don't use local to get fights.
They think it's all defense and no offense. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1720
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Posted - 2012.11.17 00:58:00 -
[11] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Ra'Shyne Viper wrote:Ra'Shyne Viper wrote:By removing local, smaller groups have a chance to actually make an impact on larger alliances and make names for themselves. The only way for smaller alliances/corps to get into 0.0 is by buying there way in which makes the super friends even richer then they already are. that and what i said in a previous post a page before. listen im not saying removing local will repair 0.0 but itll make it more interesting. if youre looking for a compromise, leave the blinking feature that lets you know someone enter the system. Just remove the stupid instamember list and how many are in system. Look, by removing local you ensure that space will be empty and you won't have any targets to shoot. That's exactly what we were just told WH's look like right now. Removing local from null won't change that, so there'd be less combat. Nobody benefits. Not small gangs, not blobs, nobody. Even miners suffer due to lower demand for materials. In no scenario is this a good idea. just... stop. You obviously have no idea how WH local works. Just because local "looks" empty does not mean the system is empty. Just because you don't "see" anybody, does not mean that there is not someone there! Are you really that dense? Are you really so tied to local that you can't understand the concept that you don't appears in local unless you talk. It's the perfect opportunity to can the upper hand. Choose your battles or loose them. You do know you have to see a ship on grid to target it, right?
You really think I don't know local is delayed in WH's?
In no scenario is this a good idea. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1720
|
Posted - 2012.11.17 01:05:00 -
[12] - Quote
Kenneth O'Hara wrote:Hence why you learn how to use d-scans and track your target. Any good tracker only needs to use combat scanners the last 10 seconds of tracking someone on d-scans. Then its warps, withdraw probes, scram and pew pew. In order to scan or track something...
...it has to exist in the area you're looking.
So I'll repeat it.
In no scenario is this a good idea. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
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Posted - 2012.11.17 01:09:00 -
[13] - Quote
Ra'Shyne Viper wrote:Darth Gustav wrote: The absence of targets, however, is also the absence of target locks, weapon engagement, and ship destruction.
So your latter point is moot.
Your former point is possible right now, with local intact. In fact, local was there when all the great null-sec alliances took power. I guess you guys don't have the makings of a great null-sec alliance if you can't do this in the same environment as past greats.
I expected better points than this.
dont try and play that card. about 90% of that space was gained by meta-gaming(BoB etc.) planned disbandment(Tau Ceti Federation and that alliance that was previously in Red alliances space, forgot the name, etc) Unplanned disbandment(BoB, Goons etc) deserted space to occupy disband space(Goons AAA)
So you're legitimately trying to say that nobody achieved anything during the era of local in null that wasn't meta or hand-me-downs?
Neato!
But you're still totally wrong. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
|
Posted - 2012.11.17 01:14:00 -
[14] - Quote
Lord Zim wrote:Ra'Shyne Viper wrote:meta-gaming(BoB etc.) You realize that this was a few years in the past, and that BoB retook that space a few months later? Ra'Shyne Viper wrote:planned disbandment(Tau Ceti Federation and that alliance that was previously in Red alliances space, forgot the name, etc) And? Ra'Shyne Viper wrote:Unplanned disbandment(BoB, Goons etc) You mean the areas of space which have changed hands multiple times since then? Ra'Shyne Viper wrote:deserted space to occupy disband space(Goons AAA) You mean the space which was abandoned 3+ years ago and which has changed hands multiple times since then? I also see you've conveniently forgotten literally every region which has been taken through combat since then. Oh well. NPC alts crying for changes in null from high-sec or WH don't forget things.
They never knew them. Otherwise they'd have the credibility to post on mains. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
|
Posted - 2012.11.17 01:16:00 -
[15] - Quote
Kenneth O'Hara wrote:Lord Zim wrote:Kenneth O'Hara wrote:just... stop.
You obviously have no idea how WH local works.
Just because local "looks" empty does not mean the system is empty. Just because you don't "see" anybody, does not mean that there is not someone there! Are you really that dense? Are you really so tied to local that you can't understand the concept that you don't appears in local unless you talk. It's the perfect opportunity to get the upper hand. Choose your battles or loose them. You seem to be willfully ignoring literally all the differences between WHs and nullsec, which have a huge impact on how the lack of local would play out. And everybody else is doing the same. Let's all be stubborn ***es. Personally, a delayed local would be perfect for nullsec. The thought of constantly having to watch your own back to an extent within game mechanics of course. Finally being able to put a station up and docking instead of floating in space in a bubble and then not showing up on even d-scans. Station would of course though.... ahhh, the possibilities are endless. Then we could actually mine moons as well. Yay! Literally both of those fantasies you went on about after you called us all stubborn are already in the game in null.
What there was of them that's coherent anyway. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
|
Posted - 2012.11.17 01:19:00 -
[16] - Quote
Kenneth O'Hara wrote:Wow.... combat drones on rats in anoms? really? you guys are really grasping for straws now for trolling content. Just stop while you are behind. Without the original quote I can't be sure.
But I believe he was asking if you thought you need combat PROBES to find ratters in anomalies, which show up on a standard ship scanner.
So the point was quite effective.
Comprehension was lacking. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1721
|
Posted - 2012.11.17 01:41:00 -
[17] - Quote
BoBoZoBo wrote:Kenneth O'Hara wrote:I would like to take this opportunity to point out the obvious. Yeah, I already know there is going to be a lot of hate replies but oh well. I also said I was not sticking around. I lied. I just wanted to wait a see if someone with more experience than I would come along and post an intelligent thought for once. Ok on to the obvious!
This thread is now full of goonswarm trolls and are still the only ones defending local in nullsec. To those that are defending that are not a part of goonswarm, I believe you are corporate spies for goonswarm. If your not, prove it!
I vote a move to have this thread locked for ranting and redundancy of rants with no valid points all saying the same thing on both sides of the argument. Both side's points have been made here and there and duly noted I am sure.
I say all you goonswarm folks need to move out into W-space if you are that bored and hard pressed for money. Way more isk to be made in WHs than hisec and it's not as risky as you might think. You can literately go for days without seeing a soul unless your not keeping up with d-scans and staying in one spot for too long.
Edit: Special thanks to BoBoZoBo and Ra'Shyne Viper. 1) Special thanks for what? 2) Agreed this thread should be locked. It has all been said over and over, some guys just want to ignore what the other is saying mostly based on some stupid thing like not posting with what they think is their main/alt or because they have the wrong corp tag. WTF does that have anything to do with anything... ridiculous. Personally, it gives me no motivation to go back to Null living so enjoy the diminished population guys. In the end it has nothing to do with the disposition of local chat, it's really how you are running the sandbox space CCP has gifted you. Enjoy the lack of local in your home of choice. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1722
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Posted - 2012.11.17 01:52:00 -
[18] - Quote
James Amril-Kesh wrote:Kenneth O'Hara wrote:James Amril-Kesh wrote:Kenneth O'Hara wrote: We have the same risk in WH anoms. No. You. Don't. You have less. Cry baby!!! Frankly, I don't think you have the balls to run in a W-space or without local. Cut away from local you crybaby carebear who wants to keep playing on easy mode. Man, this is so ironic, listening to some wormhole dweller who lives off of the wonderful and profitable sleepers while protected by their PVE being concentrated in signatures which have to be probed down, and entrances/exits that are collapsible and also have to be probed down, while also not ever having to worry about hot drops literally ever, telling me how I'm the one with no balls playing on easy mode. This is literally the best post in the whole thread.
I wish I could like it twice. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1722
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Posted - 2012.11.17 01:58:00 -
[19] - Quote
Kenneth O'Hara wrote:James Amril-Kesh wrote:Kenneth O'Hara wrote:James Amril-Kesh wrote:Kenneth O'Hara wrote: We have the same risk in WH anoms. No. You. Don't. You have less. Cry baby!!! Frankly, I don't think you have the balls to run in a W-space or without local. Cut away from local you crybaby carebear who wants to keep playing on easy mode. Man, this is so ironic, listening to some wormhole dweller who lives off of the wonderful and profitable sleepers while protected by their PVE being concentrated in signatures which have to be probed down, and entrances/exits that are collapsible and also have to be probed down, while also not ever having to worry about hot drops literally ever, telling me how I'm the one with no balls playing on easy mode. Then come into the whs and find me. Prove it... prove it is easier than nullsec. here let me even help you out and show you how to use combat probes. http://www.youtube.com/watch?v=3O561wrlNSkYes, yes... Our PVE is doing sites while constantly being hunted down by cloaky t3s. You wouldn't last a day without local. "Find me where there's no local and the entrances and exits to where I am are in a state of dynamic flux. I'll link you a youtube video about how to use probes (which I cannot distinguish from drones), but that won't help you find the entrance to the hidden secret system I'm cowering in. Nevermind that all these factors make interlopers in my space unlikely, your static space needs local removed too, despite all the disparities."
I'm starting to see the true strength of this argument. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1723
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Posted - 2012.11.17 02:28:00 -
[20] - Quote
ITT: My PVE can beat up your PVE so I should get to say whether or not you get a local channel.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1724
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Posted - 2012.11.17 02:47:00 -
[21] - Quote
Exhibit A:
Kenneth O'Hara wrote:Remiel Pollard wrote:So... you're just trolling? I don't take sides, mate, I just make assertions based on what makes sense. I'm not on anybody's side, but I'll happily call out immaturity when I see it - I'm not here to make friends so I don't really care what you think of me after the fact. Maturity is only a thing of real life. Not on cyberspace. This is definitively and demonstratively false, as evidenced in Exhibit A. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1724
|
Posted - 2012.11.17 03:08:00 -
[22] - Quote
Redacted voluntarily by poster.
It has come to my attention that I quoted deleted posts. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1725
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Posted - 2012.11.17 03:19:00 -
[23] - Quote
Kenneth O'Hara wrote:Remiel Pollard wrote:James Amril-Kesh wrote:Remiel Pollard wrote:Honestly, Kenneth, I think you're just finally realising that you are completely wrong and don't know as much as you think you did, and using the "I'm just trolling" excuse to avoid having to admit it. What a wonderful way to satisfy your real-life cognitive dissonance, inspired by an argument in the internet  I don't know, some of it was so bad I could only justify it by considering it trolling. Then again, no troll is THAT persistent. His character has been playing since August - it's possible he just doesn't have a full understanding of the game, or it's possible hat Kenneth is just an alt. If it's the former - there's nothing wrong with that, but pretending you know better than people who have been doing it for years is... a little arrogant. Well i do know what I am talking about. I am a fast learner as well. I ask questions and I gather intel from others that have provide good information on the forums and other websites. When I come across a good thread I post constructive post. nullbears are in denial about local is all. If I am completely wrong about nullsec as everyone says I am then please enlighten me. explain to me where I am wrong in a non-insulting constructive manner. Every prior attempt to do so has met with your trolling ridicule. See prior pages for all valid arguments. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1726
|
Posted - 2012.11.17 03:33:00 -
[24] - Quote
Kenneth O'Hara wrote:True, but that was after I did not receive any constructive post and legitimate reasons to your side of the argument. All I received was insult and bashings left and right. "Oh you don't know what you are talking about." or " ha, he lives in Whs so he has no clue" What insults! If you want to have a legitimate argument then please, show me factual evidence of the game mechanics and how they work in regards to nullsec. I have found several guides and they all support what I already know about the game. You do realize, then, that the asteroid belts and anomalies being the majority of the PVE in null combined with static access routes makes the dynamic totally different than the situation in WH's, right?
And that we use local to find fights as well as to avoid them?
Local is a conflict-driver in null more often than not. It's valuable for fleet intel.
Guides don't necessarily teach you that. Experience does. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1726
|
Posted - 2012.11.17 03:40:00 -
[25] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:True, but that was after I did not receive any constructive post and legitimate reasons to your side of the argument. All I received was insult and bashings left and right. "Oh you don't know what you are talking about." or " ha, he lives in Whs so he has no clue" What insults! If you want to have a legitimate argument then please, show me factual evidence of the game mechanics and how they work in regards to nullsec. I have found several guides and they all support what I already know about the game. You do realize, then, that the asteroid belts and anomalies being the majority of the PVE in null combined with static access routes makes the dynamic totally different than the situation in WH's, right? And that we use local to find fights as well as to avoid them? Local is a conflict-driver in null more often than not. It's valuable for fleet intel. Guides don't necessarily teach you that. Experience does. But local revels your plans to the enemy. I thought local should never be used for intel? Local is used for intel all the time.
If you thought it shouldn't be used for that, then you were mistaken.
That's not an insult, either. It's just a fact. Local drives conflict in fleet fights where the enemy fleet might otherwise escape the range of your jump bridge network.
It's really quite vital to inflicting massive damage. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1731
|
Posted - 2012.11.17 03:52:00 -
[26] - Quote
Remiel Pollard wrote:Kenneth O'Hara wrote: How does it drive conflict? Wouldn't it be best to use a separate channel for intel? Sorry, if I'm still hung up on this. I'm not getting the idea of spreading intel in local... unless it's bad intel. Like disinformation for the enemy. That would make sense to me.
Scroll back up the page to this post. Read the article I linked there for you - if you read it, it will answer these questions. Local doesn't provide intel via its chat function, it provides intel via the fact that it shows you who is in chat, and therefore who is in system. If I'm mining Jaspet solo in the Seyllin system, for example, and I see someone appear in local, I'll check their sec status and leave if it's below 1, but if it's above I'll align to the nearest gate just in case.
You should plot bookmarks in-line along your asteroid belts at a warpable range. That allows you to mine aligned.
This means you don't have to do anything until a neutral or hostile lands on-grid with you, because it'll still be a few seconds before their warp cancels.
You get to mine safely, even without a tank.
Clever bookmarks and targeting mean you never miss a cycle, except for when you have to boogie. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1732
|
Posted - 2012.11.17 03:56:00 -
[27] - Quote
Remiel Pollard wrote:I've been thinking about setting some up, but lately I've been in and out of low without a problem. I've gotta got out there in a shuttle, as well as Groothese and Elarel, and plot some bookmarks though. Use a rifter or equivalent.
Preferably something fast (MWD > AB) to cover the distances quickly.
No point in limiting yourself to shuttle velocity. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1732
|
Posted - 2012.11.17 04:07:00 -
[28] - Quote
Kenneth O'Hara wrote:Remiel Pollard wrote:Kenneth O'Hara wrote: How does it drive conflict? Wouldn't it be best to use a separate channel for intel? Sorry, if I'm still hung up on this. I'm not getting the idea of spreading intel in local... unless it's bad intel. Like disinformation for the enemy. That would make sense to me.
Scroll back up the page to this post. Read the article I linked there for you - if you read it, it will answer these questions. Local doesn't provide intel via its chat function, it provides intel via the fact that it shows you who is in chat, and therefore who is in system. If I'm mining Jaspet solo in the Seyllin system, for example, and I see someone appear in local, I'll check their sec status and leave if it's below 1, but if it's above I'll align to the nearest gate just in case. @Darth http://theelitist.net/nullsec-guide-nullsec-newbsis one, yeah I know its bad in hindsight. Ok after hearing your explaination of how local is used, wouldn't it more challenging to do this without local. I've done it in W-space minus the cyno jumps. @Remiel So kinda like lowsec... Ok there are literally dozens of systems in each region.
Let's say we scan down a gang and they jump through a jump gate into a system with no local.
How will we ever find them?
It'd be like a blind man with a needle trying to pop balloons dropping from random positions in a 60 square meter room.
In short, you couldn't do it. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1732
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Posted - 2012.11.17 04:14:00 -
[29] - Quote
Alavaria Fera wrote:Darth Gustav wrote:Ok there are literally dozens of systems in each region.
Let's say we scan down a gang and they jump through a jump gate into a system with no local.
How will we ever find them?
It'd be like a blind man with a needle trying to pop balloons dropping from random positions in a 60 square meter room.
In short, you couldn't do it. Exactly. Enemies shouldn't be forced to jump into your blob, you dirty blobber. I can't maintain my reputation as the Great Antagonists' mouthy pet without a little dirty blobbing now and then, can I? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1733
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Posted - 2012.11.17 04:23:00 -
[30] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:Remiel Pollard wrote:Kenneth O'Hara wrote: How does it drive conflict? Wouldn't it be best to use a separate channel for intel? Sorry, if I'm still hung up on this. I'm not getting the idea of spreading intel in local... unless it's bad intel. Like disinformation for the enemy. That would make sense to me.
Scroll back up the page to this post. Read the article I linked there for you - if you read it, it will answer these questions. Local doesn't provide intel via its chat function, it provides intel via the fact that it shows you who is in chat, and therefore who is in system. If I'm mining Jaspet solo in the Seyllin system, for example, and I see someone appear in local, I'll check their sec status and leave if it's below 1, but if it's above I'll align to the nearest gate just in case. @Darth http://theelitist.net/nullsec-guide-nullsec-newbsis one, yeah I know its bad in hindsight. Ok after hearing your explaination of how local is used, wouldn't it more challenging to do this without local. I've done it in W-space minus the cyno jumps. @Remiel So kinda like lowsec... Ok there are literally dozens of systems in each region. Let's say we scan down a gang and they jump through a jump gate into a system with no local. How will we ever find them? It'd be like a blind man with a needle trying to pop balloons dropping from random positions in a 60 square meter room. in short, you couldn't do it. Actually, yes you can. It's called covert ops scan frigs. Do it all the time with WHs. Despite the fact that they have timers for how long they stay up they still work sorta like gates. The only thing difference is there is a 5 minute timer before you can jump back through the same side you came from. Like lets say ur chasing a guy and he jumps through a Wh, now he is either running for 1 of 2 reasons. A) he's out gunned B) he has a fleet on the other side. Now if you decide to take that risk, cloak immediately on the other side when you get a chance or warp away. If he was running away he will think "oh ****, he followed me and jump back through the WH he just came out of...(maybe he didn't have an exit plan or he hadn't scanned down another WH to get out yet, whatever) If he jumps back through again and your follow him, he has a 5 min timer before he could jump again. Scram and pew pew. If he has a fleet, jump back, warp to a far off site. Get a corp fleet going and then swarm hole. They isn't any instant warping a way in a WH unless you have everything pre-bookmarked. Not sure you follow again.
You can't scan somebody in a different system. Only local gives fast enough intel to keep a fleet abreast of another moving fleet with nothing but static stargates and a static route to traverse.
Nothing else is fast enough. Especially not blindly expanding scan frigs radiating out randomly to outgoing systems.
It just isn't practical. It certainly would not drive conflict. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1733
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Posted - 2012.11.17 04:26:00 -
[31] - Quote
Kenneth O'Hara wrote:Alavaria Fera wrote:Darth Gustav wrote:Ok there are literally dozens of systems in each region.
Let's say we scan down a gang and they jump through a jump gate into a system with no local.
How will we ever find them?
It'd be like a blind man with a needle trying to pop balloons dropping from random positions in a 60 square meter room.
In short, you couldn't do it. Exactly. Enemies shouldn't be forced to jump into your blob, you dirty blobber. So you couldn't have players in every system running D-scans in covert op frigs? They would never be fast enough to catch moving fleets. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1733
|
Posted - 2012.11.17 04:40:00 -
[32] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:Alavaria Fera wrote:Darth Gustav wrote:Ok there are literally dozens of systems in each region.
Let's say we scan down a gang and they jump through a jump gate into a system with no local.
How will we ever find them?
It'd be like a blind man with a needle trying to pop balloons dropping from random positions in a 60 square meter room.
In short, you couldn't do it. Exactly. Enemies shouldn't be forced to jump into your blob, you dirty blobber. So you couldn't have players in every system running D-scans in covert op frigs? They would never be fast enough to catch moving fleets. Maybe, maybe not. Have you tried? Do a few practice runs and test. Sorry, I have a die hard spirit for this. When we scout Whs and keep an eye on other systems, d-scans pick up the ships before they even enter the system fully. I think that's pretty fast. They can be ran about every 5 to 8 seconds and have 14 AU range with 360 degrees of coverage. I think I'm gonna run a few test myself in a lowsec system and see which is faster. I'm pretty sure local would be faster but it shouldn't be completely relied on. It is always best to have a backup plan. Yes, I've tried. I've been a low-level skirmish-type FC on-and-off and believe me, we've tried. There's not always a person in local to give reports in our intel channels, so we try to spread people out to do this when possible.
Local drives conflict. You used to assert it prevented it.
Now you're asking us to try to get along without it and see how we might get by.
The answer has already been determined: We would kill less ships less often.
There's no getting around that. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1734
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Posted - 2012.11.17 04:52:00 -
[33] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:[quote=Kenneth O'Hara] Yes, I've tried. I've been a low-level skirmish-type FC on-and-off and believe me, we've tried. There's not always a person in local to give reports in our intel channels, so we try to spread people out to do this when possible.
Local drives conflict. You used to assert it prevented it.
Now you're asking us to try to get along without it and see how we might get by.
The answer has already been determined: We would kill less ships less often.
There's no getting around that.
Edit:
Local is always faster.
There's no need to experiment. People show up right away in local. You always have a delay with probes and scans.
Beyond that, even if you get them on scan, if they exit the system before you land from warping to them, now you have no idea where they went.
That is not how to drive conflict in null. I see your point. It does serve a purpose to catch up to the other guys a lot faster. But where does skill come in? Good question.
The skill of the FC is in seeing a report in intel from one local, followed by a report in intel from another local, and determining just where the heck the enemy fleet is headed. Good FC's take their fleets through the right bridges and head off the enemy at the pass. Poor FC's, however, chase them around like dogs, likely failing to corner anything but people who were tired of chasing shadows an hour ago.
Without local for intel in null, all FC's would more or less be bad FC's except for those who happen to be very lucky, if such a thing exists. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1734
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Posted - 2012.11.17 05:06:00 -
[34] - Quote
Alavaria Fera wrote:Darth Gustav wrote:The skill of the FC is in seeing a report in intel from one local, followed by a report in intel from another local, and determining just where the heck the enemy fleet is headed. Good FC's take their fleets through the right bridges and head off the enemy at the pass. Poor FC's, however, chase them around like dogs, likely failing to corner anything but people who were tired of chasing shadows an hour ago.
Without local for intel in null, all FC's would more or less be bad FC's except for those who happen to be very lucky, if such a thing exists. So the blob is a bunch of skillness noobs maybe being led by a skilled FC? Also, funny you mention dogs, I hear one of our FCs might actually be a dog. Thanks.
I like to think I phrase my posts in such a way as to occasionally feature hidden gems.
Also yes.
The fleets lack any skill on an individual basis whatsoever. Further, even under a talented FC they are little more than a vaguely directed entropic entity at best. Gibbering disconnecting spamming entropy shooting Boat's pod out from under the Rattlesnake we lent him at worst.
I say this from experience.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1734
|
Posted - 2012.11.17 05:08:00 -
[35] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:Darth Gustav wrote:[quote=Kenneth O'Hara] Yes, I've tried. I've been a low-level skirmish-type FC on-and-off and believe me, we've tried. There's not always a person in local to give reports in our intel channels, so we try to spread people out to do this when possible.
Local drives conflict. You used to assert it prevented it.
Now you're asking us to try to get along without it and see how we might get by.
The answer has already been determined: We would kill less ships less often.
There's no getting around that.
Edit:
Local is always faster.
There's no need to experiment. People show up right away in local. You always have a delay with probes and scans.
Beyond that, even if you get them on scan, if they exit the system before you land from warping to them, now you have no idea where they went.
That is not how to drive conflict in null. I see your point. It does serve a purpose to catch up to the other guys a lot faster. But where does skill come in? Good question. The skill of the FC is in seeing a report in intel from one local, followed by a report in intel from another local, and determining just where the heck the enemy fleet is headed. Good FC's take their fleets through the right bridges and head off the enemy at the pass. Poor FC's, however, chase them around like dogs, likely failing to corner anything but people who were tired of chasing shadows an hour ago. Without local for intel in null, all FC's would more or less be bad FC's except for those who happen to be very lucky, if such a thing exists. I do see how it can be faster and easier to get proper intel. But like I said, you could get the same info from proper d-scan use. Not using probes and not low d-scan ranges. Have people posted at each gate and have their scan ranges cross so no matter what comes into the system(s) they would have the intel instantly as soon as you pressed scan. You have them setup in every possible system in advance so that way you can determine which direction they are going to go to form a pre-emptive strike. If there is no local, you can't see them but they also can not see you. If you have people keeping up on scans and watching everything, then you'll stay on top of things. You already have people in those systems watching local, why not have them work instead of putting everything on the FC? Why do you want to reduce ship kills in null?
With the current system you don't have to be "dedicated." You can do your own thing -and- provide -instant- intel.
With a no-local setup, everybody has to be on the same page or nothing works for anybody. Nobody gets kills if anybody messes up. And like I said, you still don't know where they went if they leave system without local. D-scan doesn't pick up cloaked ships. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1734
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Posted - 2012.11.17 05:26:00 -
[36] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote: Why do you want to reduce ship kills in null?
With the current system you don't have to be "dedicated." You can do your own thing -and- provide -instant- intel.
With a no-local setup, everybody has to be on the same page or nothing works for anybody. Nobody gets kills if anybody messes up. And like I said, you still don't know where they went if they leave system without local. D-scan doesn't pick up cloaked ships.
And then you completely missed my point. So let me get this straight, only a handful of goonswarm are elite and the rest are mindless drones. Why not teach the underlings to be productive. Of course everyone should be on the same page, you're in a fleet battle and engaging the enemy. A chain is only as strong as it's weakest link. If one person messes up then it is his fleet commanders fault for not having his recruits properly trained. As for cloaks not showing up on d-scans, are you afraid of a challenge? This isn't a insult either. It just sounds like everyone is lazy in nullsec and don't want to work for kills. A) Yes. I know this first-hand. There are leader bees, and there are drones. Believe me, it's better that way.
B) We try but sometimes you can't. Sometimes it's like trying to teach a hive full of bees the niceties of the art of tablesetting.
C) The weakest links are drones, just like in any other online group.
D) No, if one person messes up it's their own fault. That's called accountability.
E) It's got nothing to do with laziness and everything to do with getting results.
F) In closing, local keeps null-sec working. Taking it away would be a direct nerf to high-sec miners. I'm not even exaggerating. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1739
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Posted - 2012.11.17 05:59:00 -
[37] - Quote
Kenneth O'Hara wrote:A) Yes. I know this first-hand. There are leader bees, and there are drones. Believe me, it's better that way. It's because of "elitist" BS like this is why no one wants to be in nullsec.
B) We try but sometimes you can't. Sometimes it's like trying to teach a hive full of bees the niceties of the art of tablesetting. Then what is the purpose of having so many people if you have no way to train them properly? Protect assets? You can teach anybody anything, you just have to find a way to relate the material. If they are not capable of learning or whoever is training is incapable of training. Kick them from the corp, they are dead weight or best suited elsewhere in the corp doing other things and should not be near fleet combat.
C) The weakest links are drones, just like in any other online group. The weakest link is a leader that is incapable of developing talent.
D) No, if one person messes up it's their own fault. That's called accountability. Drones are mindless. How can something mindless be held accountable?
E) It's got nothing to do with laziness and everything to do with getting results. You would get far better results with everyone on the same page working together. Speaking from experience as an actual fleet commander.
In conclusion, people not going into nullsec has nothing to do with game mechanics. It's this elitist crap that gets spewed all over everyone and the politics. Poly-Tics = Multiple blood suckers. Not having local would not break nullsec, it would break all the so called "elitist". I'm sorry you didn't agree with my replies. They're not political and it's not elitist. We let brand new unskilled players into fleets with no experience whatsoever. Goons give them free Rifters. My alliance replaces their Rifters for free, which is nearly the same thing. We try to train them, but not everybody is a scout or a leader. But everybody can read local.
It's too bad that the harsh realities of internet gamesmanship turn you off to null. It seemed for a moment there like you were catching on to the idea behind it. The maps are complex. Not everybody has the mind for the geometry of solving puzzles like "where are these guys going?"
Local drives conflict in null-sec. Taking it away would be a nerf to anybody involved in producing the ships we destroy.
Further, it would not work the same as wormholes because we have static gates, static belts, static stations. It's a totally different envoronment. You can't just say we're copping out without having been there and tried it out. Sorry, that just doesn't fly. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1739
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Posted - 2012.11.17 06:12:00 -
[38] - Quote
Nova Fox wrote:So by that logic WH has the most amount of pvp targets? Explain.
(This should be dandy.) He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1739
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Posted - 2012.11.17 06:37:00 -
[39] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:A) Yes. I know this first-hand. There are leader bees, and there are drones. Believe me, it's better that way. It's because of "elitist" BS like this is why no one wants to be in nullsec.
B) We try but sometimes you can't. Sometimes it's like trying to teach a hive full of bees the niceties of the art of tablesetting. Then what is the purpose of having so many people if you have no way to train them properly? Protect assets? You can teach anybody anything, you just have to find a way to relate the material. If they are not capable of learning or whoever is training is incapable of training. Kick them from the corp, they are dead weight or best suited elsewhere in the corp doing other things and should not be near fleet combat.
C) The weakest links are drones, just like in any other online group. The weakest link is a leader that is incapable of developing talent.
D) No, if one person messes up it's their own fault. That's called accountability. Drones are mindless. How can something mindless be held accountable?
E) It's got nothing to do with laziness and everything to do with getting results. You would get far better results with everyone on the same page working together. Speaking from experience as an actual fleet commander.
In conclusion, people not going into nullsec has nothing to do with game mechanics. It's this elitist crap that gets spewed all over everyone and the politics. Poly-Tics = Multiple blood suckers. Not having local would not break nullsec, it would break all the so called "elitist". I'm sorry you didn't agree with my replies. They're not political and it's not elitist. We let brand new unskilled players into fleets with no experience whatsoever. Goons give them free Rifters. My alliance replaces their Rifters for free, which is nearly the same thing. We try to train them, but not everybody is a scout or a leader. But everybody can read local. It's too bad that the harsh realities of internet gamesmanship turn you off to null. It seemed for a moment there like you were catching on to the idea behind it. The maps are complex. Not everybody has the mind for the geometry of solving puzzles like "where are these guys going?" Local drives conflict in null-sec. Taking it away would be a nerf to anybody involved in producing the ships we destroy. Further, it would not work the same as wormholes because we have static gates, static belts, static stations. It's a totally different envoronment. You can't just say we're copping out without having been there and tried it out. Sorry, that just doesn't fly. Mistake 1:We let brand new unskilled players into fleets with no experience whatsoever. Mistake 2:Goons give them free Rifters. Mistake 3:My alliance replaces their Rifters for free. Nobody, especially new players, learns the concept of "loss" when everything is givin' and replaced for free. qoute=Drath It's too bad that the harsh realities of internet gamesmanship turn you off to null. It seemed for a moment there like you were catching on to the idea behind it. No, I'm just not lazy and can see through very wordy crap quote=Darth The maps are complex. Not everybody has the mind for the geometry of solving puzzles like "where are these guys going?" And again, this is where proper training comes in handy. Maybe, if you only took in already trained individuals? Humm... Just a thought. quote=Darth Local drives conflict in null-sec. Taking it away would be a nerf to anybody involved in producing the ships we destroy. Local makes it easy for so called "elitist". On the other note, If you weren't giving ships away for free then you wouldn't need anyone involved in all those wasted resources. quote=Darth Further, it would not work the same as wormholes because we have static gates, static belts, static stations. It's a totally different envoronment. You can't just say we're copping out without having been there and tried it out. Sorry, that just doesn't fly You just explained everything to me and I completely understand it. I also read the guide that Remiel linked. I don't need to go there. Basically, it operates a little like lowsec. You have the basics but you can have bigger ships, no concord whatsoever, Aliiance have complete control over whole regions, cyno-jumps to points that have to be setup first and so on. There is a lot of stuff I have learned about nullsec and too much to all put here. Your right in one thing though. I completely disagree with your theories and philosohies about nullsec. I get it you're saying we're elitist because we let rookies participate freely.
Got it.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1740
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Posted - 2012.11.17 06:46:00 -
[40] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:I get it you're saying we're elitist because we let rookies participate freely. Got it.  And thus your denial of your fallacies is what makes you ignorant. My fallacy huh?
You call us elitist for letting rookies come on live ops (the best possible training, better than any guide), you say using local for intel is a cop-out when until I explained it to you, you didn't even grasp the concept itself (despite arguing against it), you claim that the reason we need local is because it's easier for "elitists" who let rookies participate, and then when confronted with this fallacy, you claim I'm ignorant of my fallacies?
Laughable. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1741
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Posted - 2012.11.17 07:52:00 -
[41] - Quote
I can agree that "enabler" is probably a better word. I stand corrected there. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1742
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Posted - 2012.11.17 08:18:00 -
[42] - Quote
Kenneth O'Hara wrote:Wow... it's like I've been talking to forum bots or alts of the same player this entire time. Every single one of you use the exact same argument style. I swear it's like a formula. "refute OP" "get refuted by common sense and logic" "talk down condescendingly and claim they know nothing" "get refuted with common sense and proof" "pick one flaw or insult refuter" "overwhelmed with more proof and logic" "overwhelm refuter with a gang of post from ally members or alts so the refuter can't respond in a decent time those making him/her appear slow" "get every post refuted by common sense, logic, and more proof" "talk condescending some more and troll until refuter and original OP abandons thread" "refuter trolls back" "mock refuters intelligents and insult" "refuter calms down and lures actual information on the topic and their side of the argument" "refuter has all questions answered and any suggestions that are opposed are poorly refuted" "refuter still disagrees" "talk condescendingly and claim they know nothing" "get refuted with common sense and logic" "pick one flaw or insult refuter" "troll refuter instead of forming constructive post" You literally knew nothing about how local is used in null and, if you'd gotten your way and this thread had been locked, you would still know nothing about it despite yourself.
Talking down to you was easy, you were arguing from a position of ignorance, which is probably the source of your true dilemma.
I'm sorry but I can't take your argument seriously because you're arguing using absurdities.
All conflict is not in high-sec. Local is a tool that enables conflict in NULL-SEC.
The fallacy is yours alone for removing null-sec from the claim.
Still so laughable.
He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1742
|
Posted - 2012.11.17 08:25:00 -
[43] - Quote
Kenneth O'Hara wrote:SmilingVagrant wrote:Still waiting for the common sense and logic, because it hasn't happened yet. Just because you say it is so does not make it so. And saying the opposite doesn't make that any more true... I say we are at a stand still then. I am tired and I can't keep this going all night and you know this. That's why y'all played a tag team there because of all the different players in different timezones... Or, you all have no lives. Either way, I am going to bed. If you want to debate some more, go back and read my earlier post with Darth. They refute Darth's arguments and also provides alternatives to replace local. No they don't and no they don't. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1742
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Posted - 2012.11.17 08:29:00 -
[44] - Quote
Remiel Pollard wrote:Kenneth O'Hara wrote:SmilingVagrant wrote:Still waiting for the common sense and logic, because it hasn't happened yet. Just because you say it is so does not make it so. And saying the opposite doesn't make that any more true... I say we are at a stand still then. I am tired and I can't keep this going all night and you know this. That's why y'all played a tag team there because of all the different players in different timezones... Or, you all have no lives. Either way, I am going to bed. If you want to debate some more, go back and read my earlier post with Darth. They refute Darth's arguments and also provides alternatives to replace local. There's no tag team. We all have lives. I've been out for a few hours being busy with mine. Whether we have lives or not is irrelevant. You have yet to refute ANY arguments AT ALL and have done nothing but poke holes in the ones that refute you. Imaginary holes he made up that weren't based on the actual argument. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1742
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Posted - 2012.11.17 08:47:00 -
[45] - Quote
Kenneth O'Hara wrote:SmilingVagrant wrote:Quote:"Conflict is enabled by local, no local forces everyone to hisec, therefore all conflict is in highsec." Literally not a single person has said this at all. The fact that you are a slavering simp and keep linking to disparate points has everything to do with your incapability of reading beyond the third grade level and nothing to do with the arguments being made. Let me break it down for you. Conflict is enabled by local: This is a fleet finding fleet function, the primary tool used by FC's and scouts to be aware of incursions into your space, or find the people you are fighting against. This has literally nothing to do with the second point at all except that both occur in the spaceship game eve online. The reason this is important in null and not wormhole space? Force projection and fleet size. I can reinforce an entire region in about two hours with supercaps and a large subcap fleet backing them up. Without local they would become virtually impossible to pin down if they had enough cyno alts spread around. No local forces everyone to highsec: This is related almost entirely to isk generation, aka ratting/PI/what little industry actually takes place in null, aka actually "Living" in the space as opposed to just using it as a battleground that you return to when it is threatened. So instead of seeing a "Vibrant nullsec" full of people who live in it, you will see situations which if you were the expert on nullsec life that you seem to think you are you would know already exist. People who live almost entirely in highsec but only come back to nullsec when their infrastructure there is harmed. And we get to the third point Therefore all conflict is in highsec: no, because the two prior points are only linked in that they involve the spaceship video game eve online and local mechanics. What little population you see in nullsec already would simply move their daily activities to highsec and come back to null for fights. How do we know this would happen? Because it already does happen, especially in alliances with crappy hard to use space. Even in good space like ours roughly half to a quarter of our membership is engaged in risk free PVE in highsec. If you tried to pop our towers we'd still come back to defend them, and we'd still keep our PVP ships in VFK. It's not my fault you can't realize that there may actually be disparate issues with removing local, both quality of life wise and conflict wise. Anything can be taken out of context when only half of it is quoted. It's actually sarcasm. Tongue in cheek. A play on words. The first two parts have been spoken by Darth and ohhh whats his face? Some one from earlier today. The conflict is actually referring to the nerd rage and temper tantrums that will ensue. There would also be more conflict on the market as well. I am sure this will be butchered, misquoted, and taken completely out of contexts as well. That is what ignorant people do when they feel they could possibly be wrong. Like small children. Either way, I'm out guys. Good luck arguing amongst yourselves, playing children's card games or whatever you goons do during your free time. Literally nothing you have said has had any merit beyond being a joke except when you admitted you didn't know how we use local in null.
There's no way to take that out of context or butcher it I'm afraid.
Do you have one single fact about the actual subject? Even one? He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1742
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Posted - 2012.11.17 08:54:00 -
[46] - Quote
SmilingVagrant wrote:You are fun, you should stay. I haven't talked at anyone this dumb since the fight with -A- in delve. Note use of the word at because i'm pretty sure you aren't grokking anything I'm saying beyond the fact that I'm being a meaniehead :( I'd buy him a coffee IRL if I knew where he was.
I'd even use the local coffee shop as a neutral third party.  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1743
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Posted - 2012.11.17 09:02:00 -
[47] - Quote
Remiel Pollard wrote:Kenneth O'Hara wrote: Anything can be taken out of context when only half of it is quoted. It's actually sarcasm. Tongue in cheek. A play on words. The first two parts have been spoken by Darth and ohhh whats his face? Some one from earlier today. The conflict is actually referring to the nerd rage and temper tantrums that will ensue. There would also be more conflict on the market as well. I am sure this will be butchered, misquoted, and taken completely out of contexts as well. That is what ignorant people do when they feel they could possibly be wrong. Like small children. Either way, I'm out guys. Good luck arguing amongst yourselves, playing children's card games or whatever you goons do during your free time.
Lol It can happen: you may reach the point where, in spite of expertly using all of your best tactics, youGÇÖre suddenly struck by the discomfiting notion that maybe your opponents, uh, have a point. This doesnGÇÖt feel very good for any Privileged Person-«. ItGÇÖs highly uncomfortable for a start-off, the sensation you may be wrong about something. But even worse, it may mean you have to endure the humiliation of admitting that!! But never fear, for all is not lost! You can still worm your way out of this one! Simply say: GÇ£It was all a social experiment!GÇ¥ "You took that out of context!" Or, my personal favourite, "You're too ignorant!" < this last one is especially useful when you have a block feature, like on Facebook - deliver it, give your opponent enough time to read it, then block them and they can't respond!!!! This makes it okay, you see! Not only does it imply to your opponents that youGÇÖre really not the ignorant, obnoxious newb you might be beginning to realise you are, you successfully communicate to them that you are that insensitive, that arrogant and that much of a douchebag you would take issues they know more about than you that affect everyone in the game and treat them as nothing more than a theoretical discussion for your own detached amusement! In this way you cover your arse whilst affirming your privilege! Or ever having to make a single valid point on the actual subject matter. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1743
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Posted - 2012.11.17 09:09:00 -
[48] - Quote
Kenneth O'Hara wrote:SmilingVagrant wrote:Kenneth O'Hara wrote: Anything can be taken out of context when only half of it is quoted. It's actually sarcasm. Tongue in cheek. A play on words. The first two parts have been spoken by Darth and ohhh whats his face? Some one from earlier today. The conflict is actually referring to the nerd rage and temper tantrums that will ensue. There would also be more conflict on the market as well. I am sure this will be butchered, misquoted, and taken completely out of contexts as well. That is what ignorant people do when they feel they could possibly be wrong. Like small children. Either way, I'm out guys. Good luck arguing amongst yourselves, playing children's card games or whatever you goons do during your free time.
Hey you know what would be crazy? If I liked a wikipedia article on ad hominem attacks and what it generally says about the person making them. Wouldn't that be just cheeky of me? Alright, I will stop with playing this back and forth games then If you can honestly refute in a logical and reasonable way that makes sense what I am about to point out is flawed with local. 1. You can not tell exactly in system where someone is cloaked or not unless you are on top of them when they jump through a gate. 2. Even when they are in system, you can still not pinpoint there locale with local and you need d-scans or have bubble traps on everything in system. 3. Let's say they are in your region and the FC has been trying to track based off local. Intel shows they are going one way but then the intel becomes screwy and they start jumping trough all sorts of systems. What then? You don't have anybody watching on gates. Based on everything you told me earlier, local is useless and I can get the same information from d-scans with an added risk on a cloaky sneaking up on me enabling conflict. Jump bridges provide the solution to the dilemma you seem to be having. You see they changed routes, you're a good FC, you change routes too and cut them off - at a conventional gate - after warping off the jump bridge (and potentially doing minimal conventional travel).
That's just how it's done in the biggest most successful alliances in Eve.
I hope that answers your question.
Edit: We also try to pair the information gathered from local with information from D-scan, when possible.
Sometimes people are docked.
This may be hard for you to believe but in null-sec there are outposts. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1743
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Posted - 2012.11.17 09:15:00 -
[49] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote: Jump bridges provide the solution to the dilemma you seem to be having. You see they changed routes, you're a good FC, you change routes too and cut them off - at a conventional gate - after warping off the jump bridge (and potentially doing minimal conventional travel).
That's just how it's done in the biggest most successful alliances in Eve.
I hope that answers your question.
Edit: We also try to pair the information gathered from local with information from D-scan, when possible.
Sometimes people are docked.
This may be hard for you to believe but in null-sec there are outposts.
How fast and how often can you do a jump like that right after doing one? You can change directions by jumping back through immediately. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1743
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Posted - 2012.11.17 09:23:00 -
[50] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:Darth Gustav wrote: Jump bridges provide the solution to the dilemma you seem to be having. You see they changed routes, you're a good FC, you change routes too and cut them off - at a conventional gate - after warping off the jump bridge (and potentially doing minimal conventional travel).
That's just how it's done in the biggest most successful alliances in Eve.
I hope that answers your question.
Edit: We also try to pair the information gathered from local with information from D-scan, when possible.
Sometimes people are docked.
This may be hard for you to believe but in null-sec there are outposts.
How fast and how often can you do a jump like that right after doing one? You can change directions by jumping back through immediately. Well, immediately or as fast as you can move 2.5km, whichever comes last. OK, yea I knew about the outpost and people docking. When you jump back through, do you go back to where you came from or can you choose a different system? They're linked in pairs, a bridge always has the same outgoing destination. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1746
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Posted - 2012.11.17 09:30:00 -
[51] - Quote
Shepard Wong Ogeko wrote:SmilingVagrant wrote: They never actually say why that would drive people to nullsec.
They would come for effortless ganking. The problem is, there isn't any one to gank. I almost want delayed local to be implemented, just to watch the poor pubbies come up with a new 1. (new mechanic) 2. ??? 3. More targets We could just tell them it was implemented.
It's not like they're going to come see. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1746
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Posted - 2012.11.17 09:41:00 -
[52] - Quote
Remiel Pollard wrote:SmilingVagrant wrote:Remiel Pollard wrote:SmilingVagrant wrote:The thing is there are a lot of decent arguments for not necessarily doing away with local, but tweaking it a bit that work really well, yet no one seems to go for those. They instead go for the magic underpants theory of:
1. Remove local 2. ????? 3. EVERYONE GOES TO NULLSEC
They never actually say why that would drive people to nullsec. I've always suggested it could be exclusively a chat system - that is, you only show up in local chat if you start chatting. If chat gets nerfed in nul, then it should get nerfed in low and hi as well, but for people that still want the social element, or use chat to do business, it is still available as a chat platform, but as soon as you "announce yourself to the system", you will appear in local. You still aren't stating why that would drive people to nullsec, which is the crux of the entire argument. My "Local" solution that would make me happy, because yes I wander other peoples space and try to kill their ratters too would be for local to pop when I load grid. I can list the number of times I've landed on field right as the ratter was aligning his stupid dominix out and warping off on a millipedes toes, an extra few seconds would do a lot to make it so yes there is SOME risk if the ratter isn't paying attention, but it doesn't throw the ball entirely in either of our courts. If local was removed and I'm in a bomber the ball would be entirely in my court, and virtually always on my court unless every single gate was camped by a scanning ship reporting intel (which frankly is too much to ask of players). No, I'm not the one making the argument that it would drive people to nul. The keyword I phrased here was "suggested", as in "what would happen if...". IMHO, I don't care about local - keep it, nerf it, whatever happens I'll adapt to it. The adaptation will be psychological. Any change will be statistical and opportunistic and your adaptation to it would therefore be irrelevant.
I think what you really mean is you'd get used to it. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1752
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Posted - 2012.11.17 10:05:00 -
[53] - Quote
Kenneth O'Hara wrote:SmilingVagrant wrote:Remiel Pollard wrote: I've always suggested it could be exclusively a chat system - that is, you only show up in local chat if you start chatting. If chat gets nerfed in nul, then it should get nerfed in low and hi as well, but for people that still want the social element, or use chat to do business, it is still available as a chat platform, but as soon as you "announce yourself to the system", you will appear in local.
You still aren't stating why that would drive people to nullsec, which is the crux of the entire argument. My "Local" solution that would make me happy, because yes I wander other peoples space and try to kill their ratters too would be for local to pop when I load grid. I can list the number of times I've landed on field right as the ratter was aligning his stupid dominix out and warping off on a millipedes toes, an extra few seconds would do a lot to make it so yes there is SOME risk if the ratter isn't paying attention, but it doesn't throw the ball entirely in either of our courts. If local was removed and I'm in a bomber the ball would be entirely in my court, and virtually always on my court unless every single gate was camped by a scanning ship reporting intel (which frankly is too much to ask of players). The chat solution that Remiel suggested is exactly what is used in W-space. As far as looking for a game mechanic that will "bring players back to null", you will not find one. The issue is not with the game or the mechanics of that region. It is that kind of people that play in nullsec. This is from old school nullsecer vets and a few others after 2009 that dropped out of nullsec. I have also read from other nullsecers here in this very thread state that it was boring in your controlled regions and not much action goes on. Well you own the entire region. No one wants to go through there because there is no reason to except troll miners and ratters and probably die since there isn't any real money in that anyways according to other nullsecers posting in this very same thread. You want to enable conflict, pack up and move on the other side of the star map and lay claim to someone else's region. I know this sounds like a completely crazy and radical idea but hey, you would get a lot more conflict. And, it's guaranteed conflict. If you want to shoot that idea down, then just ask yourself if you can come up with something better. That's literally what went on all summer and the better half of the autumn.
I mean literally in the most literal sense.
Regarding a better solution: Either leave it alone, or tweak it so local is delayed by the grid-loading time.
Both are reasonable options.
Removing local from null is not reasonable. There is literally no justification for it. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1752
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Posted - 2012.11.17 10:11:00 -
[54] - Quote
Kenneth O'Hara wrote:Darth Gustav wrote:Kenneth O'Hara wrote:SmilingVagrant wrote:Remiel Pollard wrote: I've always suggested it could be exclusively a chat system - that is, you only show up in local chat if you start chatting. If chat gets nerfed in nul, then it should get nerfed in low and hi as well, but for people that still want the social element, or use chat to do business, it is still available as a chat platform, but as soon as you "announce yourself to the system", you will appear in local.
You still aren't stating why that would drive people to nullsec, which is the crux of the entire argument. My "Local" solution that would make me happy, because yes I wander other peoples space and try to kill their ratters too would be for local to pop when I load grid. I can list the number of times I've landed on field right as the ratter was aligning his stupid dominix out and warping off on a millipedes toes, an extra few seconds would do a lot to make it so yes there is SOME risk if the ratter isn't paying attention, but it doesn't throw the ball entirely in either of our courts. If local was removed and I'm in a bomber the ball would be entirely in my court, and virtually always on my court unless every single gate was camped by a scanning ship reporting intel (which frankly is too much to ask of players). The chat solution that Remiel suggested is exactly what is used in W-space. As far as looking for a game mechanic that will "bring players back to null", you will not find one. The issue is not with the game or the mechanics of that region. It is that kind of people that play in nullsec. This is from old school nullsecer vets and a few others after 2009 that dropped out of nullsec. I have also read from other nullsecers here in this very thread state that it was boring in your controlled regions and not much action goes on. Well you own the entire region. No one wants to go through there because there is no reason to except troll miners and ratters and probably die since there isn't any real money in that anyways according to other nullsecers posting in this very same thread. You want to enable conflict, pack up and move on the other side of the star map and lay claim to someone else's region. I know this sounds like a completely crazy and radical idea but hey, you would get a lot more conflict. And, it's guaranteed conflict. If you want to shoot that idea down, then just ask yourself if you can come up with something better. That's literally what went on all summer and the better half of the autumn. I mean literally in the most literal sense. Wow... you guys are bored. Maybe its nothing to do with nullsec at all. Maybe you're all just burnt out on nullsec life. Maybe you all should come back to lowsec, hisec, or w-space just to get a break and try something new. Pack everything up and just let others come in and claim. Eh, you can always just take it back later. I've been playing since '05. There's nothing new.
Thanks for the well-wishing though. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1763
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Posted - 2012.11.18 00:16:00 -
[55] - Quote
Alavaria Fera wrote:Sheynan wrote:Indeed, that is why the direction scanner needs to be overhauled, before local can be touched.
It should reward active participation and skill and punish the unattentive without being a terrible, tedious pain to use. Let's just use the the approved manner and not do that, just hammer local, I'm sure it'll work out despite all claims to the contrary. It's like people just look for reasons to reinvent the wheel for invention's sake.
2-Çr.
Pretty basic. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1764
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Posted - 2012.11.18 01:04:00 -
[56] - Quote
MasterEnt wrote:LOL 55 pages of this.. can pretty much be summed up here:
Pro Delayed Local Camp - Makes things a tad more interesting and risky - Use teamwork to replace it
Con Delayed Local Camp - Can't solo bear - Can't be bothered to use probes and Dscan - Can't be bothered to work as a team because some aspects are not "fun" - If you don't agree, you have never lived in null - If you don't have the right corp tag, you never have lived in null - If you don't agree you are stupid - If you don't agree you are not reading correctly
Lets face it, some (individuals) of the big alliances here not wanting to remove their magic intel box blame everyone else for not understanding them or blame CCP for not making conditions right. You guys own the space, are given the gift to make what you want out of it and have managed to turn it into a vast empty wasteland that for some reason, does not seem to make to profit you wish it did, despite the ownership of lucrative moons and planets and not many people around to challenge your daily activities in most systems.
Pathetic and delightfully delicious. ITT: We want to add challenge without adding consumate compensatory value to your space where we don't live because we think it would be neat.
You're right. Pathetic and delightfully delicious. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1768
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Posted - 2012.11.18 08:30:00 -
[57] - Quote
Herzog Wolfhammer wrote:The name of the expansion that removes local from null will be called "Learn how to hunt your prey you lazy stupid nullbears - your mommy local is not here to protect you"
or something like that.
The name of the expansion that brings it back will probably be called "It Turns out WH People Aren't as Good as They Thought so Now We Seriously Have Nothing but Empty Space and It's This or FTP."
Or something like that. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1777
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Posted - 2012.11.19 19:40:00 -
[58] - Quote
Asuri Kinnes wrote:James Amril-Kesh wrote:Asuri Kinnes wrote:Andski wrote: and would be much improved if we had the ability to bridge fleets into them, along with dropping titans and supercarriers, also introduce wormhole stabilizers so that we can bring larger fleets inside, wormholes are clearly too safe So WH's can enjoy the same broken mechanics as Nullsec? Why the F would anyone want that? He's just demonstrating how the reason wormholers reject those mechanics outright is the same reason we reject wormhole local outright. /facepalm... and I hit it hook, line and sinker.... Set the hook and reel.
I find it helps to intermittently raise the pole and lower it to help manage slack during reeling.
You might need a net. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
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